Home Planet screens
home > News > General
08:44 June 20th, 2002
0 Comments - View related homepage
The official Home Planet site has been updated with 7 new screens from the upcoming action space sim in the works at 3Map Games/Revolt Games.
HomePlanet (working title) is a spacesim game with lots of action in it. Really lots of action, believe us. It is pretty obvious that from the very beginning of the game the player will have to look for his home planet, where he can live his life in peace. While searching for the new home, you, as the main hero of the game, will have a chance to fight against different opponents from different clans, which play a very important role in the game. All your actions will require lots of shooting and maneuvering in open space. We're using a unique physical model in our game, which you haven't seen in any spacesim before. To win the battle (or the game, as you wish) the player has to fly different spaceships of different classes and types. Later on, you will have a chance to command a whole wing of ships, controlled by AI (you give only general commands, as it may be seen in other games). Fulfilling the strategic and tactical missions in time will get you closer to victory! On the long journey to the victory the player will stumble across the traces of humanoid alien species. But, unfortunately, aliens don't want to fight against any clan, because their planets are far away from the place where the game's plot takes place - no wars for the territory here. Your encounters will be limited to scientific ships of aliens. They search for new technologies for their race and you have those technologies. This is why aliens are interested in contacting you, as long as you're a member of the clan that has a great technological potential. The engine dynamic color light multitexturing dynamic LODs bumpmapping (prospective) compressed textures T&L usage Vertex and Pixel Shaders support (prospective) Open GL TrueForm Technology (prospective) Characteristics More than 20 missions united by a non-linear plot. More than 60 different ships, 6 of which can be piloted by the player. Newton flight model. Two modes of spacecraft flight - acceleration and cruise. There is a third power in the game, The Confederation, that acts depending of the player's behavior, it can take the clan's side or begin fighting against it, or it may remain neutral. The game action takes part both in space and in planet orbit. Great space battles. Scores of ships can take part in the battles. The player can choose weapons for his spaceship. As time goes by, the player receives ability to control a squad of wingmen. This is an advanced mode and it gives the possibility of a RTS: the wingmen control is carried out on the map, as in strategies. The supplied mission editor allows to create personal assignments and to add new types of ships and weapons. System requirements Operation system - Win 95 - 2000 - XP Minimal requirements - P2-266, 64 MB RAM, OpenGL graphic accelerator, sound card, CD-ROM Recommended - P3-500, 128 MB RAM, GeForce2, A3D or EAX sound card, 10X CD-ROM.

None