For all you Linux junkies, there is a new patch available for the Linux version of
Tribes 2. This brings the game to version 25005. Go to
this page for download information. Read the full article for fixes and changes in this patch.
Thanks
Blue's News.
From the readme:
Changes for 25005:
========================
Gameplay-related Fixes
===================================
Flag hovering over friendly players fixed (z & Z)
Fixed lingering repair projectile
Incorrect image datablock parameter value fixed for ELFBarrelLarge (z & Z)
Fixed FPS slowdown from multiple damage/flash overlays
string bug fixed
Tank lighning kill UE fixed
disc spread removed, discs now fire to center of reticle
ELF has been significantly nerfed
Trigger delay on weapon fire gone
Players and vehicles should no longer get randomly yanked around during play (net hitches)
ELF projectile now properly removed when target is destroyed (z & Z)
Added QueryPerformanceCounter high resolution timer to fix FPS slowdown bug
Fixed console spam in CTF games (z & Z)
Fixed objective HUD updating in CTF (z & Z)
Fixed deploy objects inside other shapes exploit (z & Z)
Mines are now checked for mission ban list in inventory (z & Z)
Turret owner now properly reset on client drop or team change (z & Z)
Vehicle reticle disappearance bug fixed (z & Z)
Multiple station bugs fixed (z & Z)
Fixed missing ammo globals (z & Z)
Fixed unlimited grenade exploit (z & Z)
Fixed satchel charge pack bug (z & Z)
Fixed incorrect image datablock parameters in turrets and bomber (z & Z)
Scripting-related Fixes and Additions
===================================
Added package script fix for Parent chaining on package deactivate (z & Z)
Added formatTimeString() script command (Thanks Bryan Ross!)
Fixed controlDefaults trigger bugs (thanks z0dd!)
Fixed message.cs to allow clients to do ~w voice binds
setGravity() and getGravity() functions for setting gravity from script added
Added noFrictionOnSki parameter to player datablock for T1-like skiing
Moved the execution call to message.cs to an earlier spot in console_end.cs for scriptors (z & Z)
Admin-related Fixes
===================================
Added script notification when a telnet client is added (z & Z)
Fixed remote eval security hole in admin.cs
SAD, Admin and Super Admin lists now export (z & Z)
Tourney mode team pick bug fixed (z & Z)
T2TV-related Fixes
===================================
Fix for T2TV shared read/write
Fixed zipSubStream to properly write out final blocks on demo streams (for T2TV)
Misc. Changes and Fixes
===================================
News and Forums shell pages removed
Added GG splash screen logo
IRC client crash UE fixed (with improper tags)
Minor Radeon init fix