Dominions Patch v1.12
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17:28 July 7th, 2002
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Illwinter Game Design has released a new patch for their turn based fantasy game, Dominions: Priests Prophets & Pretenders. This patch (v1.12) fixes a memory leak that was introduced in the previous version and updating is highly recommended. Save files are fully compatible with version 1.11. Size: 2 MB. As usual, the patch is also available for Linux and Solaris.
Version 1.12 This update fixes a serious bug introduced in version 1.11. Save files are fully compatible with version 1.11. Bug fixes * Huge memory leak when using non default map modes fixed * You no longer risk loosing wished for power after a battle --------------------------------------------------------------------- Version 1.11 This update fixes some newly discovered bugs and adds a few new features. Older versions of Dominions will not be able to use save files from version 1.11. This means that everyone must upgrade at the same time in multiplayer games.. New Features / Game Balance Changes * One new random event * Command line option to set volume of click sound * Spell AI is less likely to override scripted item spells Bug fixes * Penetration bonus from magic items and high skill usually didn't work * Earth power reinvigorated too much * Charge body didn't expire * Astral shield was not better for highly skilled astral mages * Phantasmal attack didn't work * Not quitting between playing and creating a new game could cause crash Dominions to crash * Quitting via the escape key now disconnects from multiplayer game server in a proper way * Level two unholy priests got too few zombies when reanimating * Casting Seeking Arrow at a commander with arrow protection could crash the game. * Commander overloading by adding/removing magic items is no longer possible * Residual flying abilities from adding/removing magic items are no longer present Linux specific changes * Improved sound performance

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