Strategic Command: European Theater Gold Demo
Changes Made For v1.01a (July 25th 2002)
- added use of DirectX 7.0 or higher to initiate resolution change to 1024x768,
appears to have eliminated desktop problems including: refresh rate issues, icon
rearrangement, and window resizing (backward compatibility still maintained for systems
not running DirectX 7.0 or higher)
- squashed rare research seed bug
- reduced AI tendancy to attack from cities when it is surrounded
- Soviet ports now included in 'Scorched Earth'
- added disbanding of naval units (max return 10% of purchase value)
- fixed minor FoW glitch during PBEM replay, showing of final destination of operated and
rebased air units eliminated
- eliminated anti-aircraft research bug, UK research values were included in Allied Minor
defence calculations during combat, now only applies to home country and occupied territory
- added text string "Facility" when describing Soviet destruction of "Oil" during
'Scorched Earth'
- fixed gamey tactic for Sub raiding in the Med. Double raiding positions eliminated
- fixed connected friendly resources bug, calculations now include all friendly hexes that
can trace a line to a friendly capital city, not just of consistent color from capital to
friendly resource (i.e. Italian Albania can now be fully supplied through a German
occupied Yugoslavia)
- fixed minor reorganizational issue with Allied AI once Germany surrenders