Bioshock is not the sequel but the
"spiritual successor" System Shock 2, according to
Ken Levine from
Irrational Games. From a first person perspective, we’ll have to explore a bio-lab and fight genetically modified enemies along the way, like drones, predators and soldiers. The AI is said to be very complex, we’ll have the chance to upgrade our alter-ego with genetic implants, use weapons like pistols, shotguns, rifles, which can also be upgraded and used to take advantage of each enemies’ weaknesses, which can only be discovered if they are photographed with a bio-scanner. The engine used is called
Vengeance, being an improved version of the one used in
Tribes: Vengeance. In production for quite some time now, Bioshock will be released on a date which has yet to be announced. Check the new
screenshots from our gallery.