Star Apocalypse Developer Diary
home > News > Patches
03:41 January 26th, 2007
0 Comments - View related homepage
A mix of Haegemonia with Space Empires
Darkmatter Development has released the first developer diary, offering more details about Star Apocalypse, a space strategy game which will be 100% realtime. Players will start with an underdeveloped system, and need to expand in order to survive. The universe will be filled with systems, nebula's and asteroid fields. Due to the innovative Stellar Manipulation feature, players will have the ability to open new parts up in a map, destroy entire parts or recreate entire parts. This technology allows these conversions: (black hole -) star - nebula, asteroids (+ nebula) - planets, accessible - unaccessible. Star Apocalypse will be released for free in December 2007. The game is using Irrlicht engine which can render rougly 550.000 polygons without much lag (a 11 FPS rate). A concept art ship, created by Liam 'JacksonEmpire' Jackson, has been inserted in our gallery - don't forget to grab the concept song, made by Toby 'Walking Dead' Brookes.