Consistent with the latest trend in PC games, Epic has partnered with Maya to include Maya Personal Learning Edition software with Unreal Tournament 2003. The software will allow players the ability to create original objects and characters for exporting into the actual game.
Maya's marketing manager Geoff Fould explains, "With the Maya Personal Learning Edition plug-in, MOD makers will be able to export levels and characters with a simple button push. And they will see the results instantly in the Unreal Editor window, side-by-side with their Maya Personal Learning Edition window. Epic has done a superb job of providing to the MOD community the kind of integrated 3D pipeline used by top game developers."
This marks the first effort by Epic to include an editing tool as part of their software packages. Demonstrations of how the software will work will be on display on the NVIDIA® stand at the ECTS exhibition taking place August 29 - 31, London, UK.