Sierra Entertainment has announced that
World in Conflict, the PC strategy game in the works at
Massive Entertainment, will be also released for Xbox 360 this fall. The game is being developed for Xbox 360 by Sierra’s own
Swordfish Studios, in conjunction with Massive Entertainment to optimise gameplay for the Xbox 360 controller and implement a new heads-up-display (HUD). World in Conflict presents a chillingly authentic Cold War scenario where the Berlin Wall never fell. The story begins in 1989 as the Soviets, fearing certain collapse, boldly advance into Europe. NATO responds in force only to be met on a second front - a full-fledged invasion of the American homeland. Players take on the role of field commander, leading the era's most powerful military machines in the campaign to retake America's cities and suburbs. World in Conflict will feature destructible 3D battlefields, aggressive team-based multiplayer action, a focus on fast, hard-hitting battles. The first Xbox 360
screenshots have been added in our gallery.