The release date is planned on spring 2003, just wait!
GoldenLand is a role playing game with a global gameworld, developed role system, divaricated storyline allowing multiply passes of every quest, and turn-based battle system. The multiplayer mode allows players to join their energies on struggles against the enemies, to fight against each other and even to establish economical relations with other players.
Evaluative play time is about 100-120 hours.
· Seizing and mysterious story
· Immense Game World: over 200 unique locations: anywhere from snowy Alberian valleys to hot Marvian deserts.
· Three vast countries, each one has got its own history and traditions.
· Over 1000 unique and vivid characters, with all sorts of attitudes towards the main character.
· The number of ammunition, weapon, and armor types has been increased greatly (about 2000 unique object types). A lot of new weapon types have been added, such as spears, throwing knives, throwing axes, crossbows, firearms, etc.
· Ammunition units complete visualization in game scenes.
· Ability to change your party members ammo and weapons and to control party actions.
· Improved enemy behavior algorithm (over 500 unique behavior patterns).
· Tactical combat elements: targeted blows, quick weapon substitution, various line up schemes.
· A lot of weapon types possess magic powers, expanding their capacities. Unique weapon, causing various damage depending on the type of enemy.
· Over 800 Special object properties.
· Highly developed magic system: 120 different spells, 5 levels, 7 magic skills
Ability to create unique objects (unlimited number of options).