BioShock Video Dev Diary #2

4:37 of in-game footage narrated by Ken Levine (Creative Director), Melissa Miller (Content Producer) and Nate Wells (Tehnical Art Director)
The second video dev diary for BioShock is now available for download, showcasing the spiritual successor of System Shock 2, due to ship on August 21st 2007. In BioShock, from a first person perspective, we’ll have to explore a bio-lab and fight genetically modified enemies along the way, like drones, predators and soldiers. The AI is said to be very complex, we’ll have the chance to upgrade our alter-ego with genetic implants, use weapons like pistols, shotguns, rifles, which can also be upgraded and used to take advantage of each enemies’ weaknesses, which can only be discovered if they are photographed with a bio-scanner. The engine used is called Vengeance and is an improved version of the one used in Tribes: Vengeance.

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