Eidos Interactive today released a list of features implemented in
Championship Manager 2008, the sequel in the works at London based
Beautiful Game Studios (BGS), which will be released on PC tomorrow. The game boasts a vastly improved match engine with improved realism, analysing each player and making them react on pitch to the action depending on what their 'real-life' tendencies are as a footballer. For example, a player who likes to overlap and send crosses in from the by-line will try and do so as much as possible during a game. This new system creates a realistic simulation of how footballers behave in real life match situations and managers can even train individual squad members to incorporate tendencies into their match skill set. Press read more for the fact sheet and download the
demo, if you haven't done it yet.