Epic Games today announced they have licensed IDV’s SpeedTreeRT in Unreal Tournament 3. This foliage technology is set to enhance the game’s virtual worlds, as well as offer unprecedented tree-editing features to players creating their own game versions. SpeedTreeRT, winner of the 2005 Front Line Award for middleware, delivers highly realistic trees and plants, with adjustable wind effects, user-configurable and seamless LOD transitions, and an included library of hundreds of tree, plant and marine models representing more than 170 core species.