Grome Editor Available with Support for Torque Engine
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23:18 February 26th, 2008
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A product of more than three years of development and refinements
Quad Software and GarageGames have announced announced today the availability of a new solution for exporting limitless, high-resolution terrains created in Grome Editor directly into Torque Game Engine Advanced. Grome is a versatile terrain and level modeler targeted towards both professional and indie game developers. Grome Editor is capable of working with large landscapes and its procedural generation algorithms and real-time feedback make it an ideal tool to generate terrain data for Torque powered games.