Torque X 2.0 Released
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00:21 March 28th, 2008
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Torque X allows developers a chance to deploy and test their game on retail Xbox 360 units through Microsoft Creator's Club
GarageGames has announced the release of Torque X 2.0, a new version which updates the Torque X engine for compatibility with Microsoft's XNA 2.0 Framework and improves the engine's performance in 3D environments. Torque X now provides chunked LOD terrain with clip map texturing, DTS Mesh Support, XNA Model Support, Torque's custom material system, post processing, a 3D particle system, rigid body physics and collision, and built in components.