New World Order v1.2 Patch

home > News > Patches

19:38 November 28th, 2002 - 1,740 Views
Project Three Interactive has issued the second patch for New World Order, the tactical FPS developed by Termite Games. The patch (v1.2) fixes several bugs (joining, respaw,...), improves client network transmission, adds dedicated server, and more (read full story for details). Gamer's Hell Local Download:
  • New World Order v1.1 to v1.2 Patch (500 KB)
  • New World Order v1.0 to v1.2 Patch (600 KB)
  • Problems solved V1.2: -Network bandwidth requirements lowered. -Improved auto-detect net speed during game play. -Added support for high latency players. -Fix for single player on different hardware configs. -Fix for joining - (thrown back if computer too slow). -Fixed respawn bug where you could get stuck as dead. -Fixed bug where you would not respawn after team-switch, team-switch now costs you a life. -Fixed bug where player would not stand up after respawn / new round. -Fixed problem where you could see through walls. -Fixed stuck at spawn location problem. -Fixed problem with jumping in sloping surfaces / jumping. -Added in keypad keys for binding + a bunch missing keys. -Fixed so that you can only speak to dead player when you're dead yourself. -Dedicated server CPU + RAM requirements lowered. -Added dedicated server + pure option for GISPs (remote controlled hardware). -Improved client network transmission / higher throughput. -Added faster feedback on kill / playback of death animation when you shoot someone. -Fixed so that players that are dead on the server will not get movement packets routed (high latency could cause clients to delay their deaths). -Fixed problems with single player scripts. -Made Internet server listing default in 'join server' menu. -Added 'want to disconnect' dialog boxes before start server and join server menu options if you're already connected to a server. -Fixed player message typing, type outside the screen. -Fixed orientation cords being transmitted over the network - players could flip around and flicker when moving / turning. -Added 3rd person spectator view (Fire2 toggles). -Added ability to spectate players after team select when you've just joined the server. -Added in support for binding middle mouse button to actions. -New command line switches.