Strength and Honor announced

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13:28 December 2nd, 2002 - 1,558 Views
Magitech Corporation today announced Strength and Honor, a strategy/wargame for the PC set during the height of ancient Rome's conquest of the world. Check the article for details & screens. Source: GameSpyDaily.
It's a time of upheaval. The great Julius Caesar has died, leaving a fractured empire in his wake. Mark Antony and Octavian seek revenge for the dead Caesar, each with his eyes on the Empire. Brutus and Cassius struggle in the East to restore the glory of the Roman Republic. In Egypt, Queen Cleopatra works to ensure the prosperity of her people, while she envisions a grand new Egyptian empire. Strength and Honour is a new game of strategic & real-time warfare, under development by Magitech Corporation. Strength and Honour combines turn-based empire management and real-time battlefield combat in a single game. Choose a leader and take command of a major power of the ancient world. Use diplomacy, culture, and military power to defeat your enemies and strengthen ties with your allies. Balance the economic, military, and cultural priorities of your civilization in order to keep your populace happy and your nation strong. Invite philosophers to your palace to influence the minds and hearts of your people. Reward and promote your generals and officials to ensure their skill, friendship, and loyalty. Negotiate with other nations to maintain peaceful and beneficial relations. Deploy your troops on the battlefield to annihilate any enemy who threatens your domain. In Strength and Honour, you will use every tool at your disposal, or your empire will be crushed under the weight of history. Features: World Mode -- • Turn-based strategic/world game integrated with real-time battlefield combat • Play one of several civilizations, including Rome, Gaul, Egypt, and Parthia • Deep character design -- interact with generals, officials, and special visitors. Each character has a complex personality and philosophy, controlling his or her responses in the game. Personalities can change over time, according to the situations the character is put in. • Living world -- the player’s actions will influence the types of visitors and recruits the player attracts, how characters behave, how populations respond, and the kinds of political opportunities that can occur. • City management—construct buildings such as markets, barracks, libraries, arenas, and wonders Battle Mode -- • Up to four armies with hundreds of units in each army • Army / division based combat that realistically simulates epic army to army battles • Ability to create custom army formations • Detailed unit animations• Adjustable battlefield view -- watch key areas of the battle up close, or zoom out to get the big picture• Historical Battle -- play a single battlefield engagement from history