What is Quake II Evolved?
In 1995 id Software released the sequal to the hugh game that was Quake(TM). Quake II boasted a new and improved story line, more multiplayer functionalty, and a huge graphicical boost over its older brother. It also gave players a game like no other when it came to modding, and to this day Quake II remains up the top with the number of mods.
Ok, history lesson over. Time to move on a few years.
So what really is Quake II Evovled? Well, its that same old game that you all love, only its had a bit of a face lift. Gone are the days of paleting your skins, or setting up your options via the old clunky UI. With 32bit support, a totaly new menu UI system, enhanced HUD, console, visuals, plus a load more, Quake II has changed... Quake II has Evolved...
Feature List
Please note that this feature list isn't totaly complete, as there are far too many things that we have changed under the hud. But it should give you a rough idea of what you should expect.
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RENDERER
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- Quake 3 shaders
- 32/24 bit Targa and JPEG support
- Cinematics on map surfaces
- Quake 3 skies
- Stencil buffered shadows
- Anisotropic filtering
- ATI Truform support for models
- Optimized renderer for shaders
- Support for large textures (limited only by hardware)
- Water caustics
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OTHERS
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- New UI (with mouse support)
- New loading screen
- New HUD (incomplete)
- Enhanced console (more friendly typing, colored text, smoother font, etc...)
- Enhanced file system with ZIP file support (.pk2)
- DirectInput support for mouse devices
- International keyboard support
- Background music suppor
Minimum System Requirements
3D hardware accelerator with full OpenGL support (software rendering is not supported)
Intel Pentium 200MHz MMX or AMD 200MHz K6 processor with 4 MB video card
32 MB RAM
100% DirectX 3.0 or higher compatible sound card
Windows 95/98/ME/NT4/2K/XP operating system (including compatible 32 bit drivers for CD-ROM driver, video card, sound card and input devices)
100% Microsoft compatible mouse and driver
MULTIPLAYER REQUIREMENTS
Internet (TCP/IP) and LAN (TCP/IP and IPX) play supported
Internet play requires a 100% Windows 95/98/ME/NT4/2K/XP compatible 28.8 Kbps (or faster) model
Recommended System Requirements
Intel Pentium III 500MHz or ADM Athlon 500MHz processor with a 16 MB video card
128 MB RAM
DirectX 7.0 or higher compatible sound card