CAPCOM® DELIVERS ASTOUNDING GRAPHICS, INNOVATIVE GAMEPLAY IN VIEWTIFUL JOE™ FOR NINTENDO GAMECUBE
LAS VEGAS - January 15, 2003 - Capcom®, a powerhouse in the multi-billion dollar video game industry, today announced Viewtiful Joe™ for Nintendo GameCube. An all-new concept in video games, Viewtiful Joe introduces a unique mix of platform game with the truly inventive idea to allow players to edit the game’s visual effects while playing the game. Joe’s moves are both dazzling and effective! ViewtifulJoe is the brainchild of Capcom’s Atsushi Inaba, acclaimed producer of Steel Battalion and Hideki Kamiya, director of Devil May Cry and Resident Evil 2. Capcom plans to release Viewtiful Joe this fall.
Viewtiful Joe is a super hero with all the confidence, punch and style of a million-dollar action-hero caught in the world of a Hollywood movie. Joe also has the finesse to perform special techniques to slow down or speed up the action. Using his visual effects ‘Slow’ power, Joe instantaneously slows down the action to inflict damage reminiscent of today’s popular action movies. For those who prefer a lighting-speed approach, Joe executes ‘Mach Speed’ and his fists and feet of fury destroy enemies with incredible speed. The combination of a true comic book look, mixed with the challenge of editing action moves on the fly, set Viewtiful Joe apart from all other games on the market. Players will be exclaim, “this game is ‘viewtiful!’”
“Viewtiful Joe is a perfect example of a classic game updated with innovative thought and technology,” said Todd Thorson, director of marketing at Capcom Entertainment. “When you see this game in action, the first thing that will strike you is the game’s unique appeal for a classic platform game. Viewtiful Joe showcases Capcom’s legendary ability to bring innovative and original content to the video game industry.”