Splinter Cell v1.1 Patch

The game has just been released and here's already the first patch for Tom Clancy's Splinter Cell, bringing Ubi Soft's stealth action game to v1.1. And of course, we are the first to bring it to you. The patch fixes a Radeon 9700 rendering issue, a "static wall/floor fire" texture issue, and some more bugs (read full story for details). On a related story, Ubi Soft also announced today the official release date for the PS2 version - April 8, 2003. Gamer's Hell Local Download:
  • Splinter Cell v1.1 Patch (5 MB)
  • Ubi Soft Entertainment TOM CLANCY'S SPLINTER CELL FEBRUARY 2003 Readme (c) Ubi Soft 2002 ENGLISH DETAILS - PATCH 1.1 The patch fixes the following bugs:  RenderingModeNormal.cpp: Fix Radeon 9700 rendering issue with double sided reflective transparent surfaces.  ETexSFX.utx: Fix “static wall/floor fire” texture issue + water quality issue.  UnShadowProjector.cpp: Fix visibility issue with dynamic actor being clipped by the visibility engine and still being rendered because of the static shadow texture cache. Massive performance improvement on shadow filtering by removing 5 passes from the filtering algorithm.  ETexEGO.utx: Fix reflection issue on moving vehicles in Chinese 2 (Feirong limo and Unimog truck).  0_0_2_Training.scl: Fix projector not associated to light gameplay object and causing detection (lightmeter) in the first gun trial.  EButterfly.uc: Butterfly is now a soft body actor to disable the static shadow texture cache when a butterfly is in a projector range.  EFish.uc: Fish is now a soft body actor to disable the static shadow texture cache when a fish is in a projector range.  EPCSoundConfigArea.uc: Fix a bug with the real time sound slider when one of the slider was set to 0 then playing until a map transition happened, then all sounds sliders were reset to zero.  UnRenderVisibility.cpp: Software light beam rendering is now used by any card unable to render the shadow buffer algorithm to allow for the GF2MaxDistance parameter to take effect.  Most maps: General design quality improvement with shadows. IMPORTANT NEWS  For all cd-rom's 16X or lower (16X, 12X and 8X), you must choose the full install. Splinter Cell will not function properly with minimal install.  We recommend closing all applications when playing the game.  We recommend not installing the application in the Windows folder or in the root of the C: drive.  Microsoft® DirectX® 9 included in the CD-ROM.  DirectX Latest Runtime: http://www.microsoft.com/windows/directx/downloads  Splinter Cell PC does not support Game pads.  Please note that on supported 32MB video cards, you are forced to play with minimal specs (minimal resolution 640x480; minimal shadow resolution and minimal shadow details).  We do recommend to use the latest graphic card drivers: - For the NVidia GeForce2-3-4 owners (see above for supported cards), we recommend the 41.09 drivers. Very important: set performance&quality settings to application. You can get the latest NVidia drivers @ http://www.nvidia.com - For the ATI Radeon, recommend the Catalyst 2.5 (6218 for 2000/XP) or better. You can get the latest ATI drivers @ http://www.ati.com - For the Matrox Parhelia owners, we recommend the 1.02.00.042 drivers. You can get the latest Matrox drivers @ http://www.matrox.com  You can get the latest Hercules drivers @ http://www.hercules.com  You can get the latest Creative Labs drivers @ http://www.creative.com  For more information visit our site http://www.splintercell.com CONFIGURATION  Minimum Configuration: - 800 MHz Pentium III or AMD Athlon - 256 MBytes RAM - DirectX 8.1b - 32 MBytes video card - DirectX 8.1b compatible sound card - 8x speed CD/DVD-ROM drive - 900 MBytes Hard Drive Space  Recommended Configuration: - 1000 MHz Pentium III or AMD Athlon or better - 256 MBytes RAM or better - DirectX 9 - 64 MBytes video card - DirectX 9 compatible sound card with surround system - 24x speed CD/DVD-ROM drive - 1,6 GBytes Hard Drive Space  Splinter Cell supports the following graphic cards - Nvidia GeForce2 Ti/Ultra/Pro/GTS/MX400/MX - Nvidia GeForce3 family - Nvidia GeForce4 family - ATI Radeon 8500/9000/9500/9700 - Matrox Parhelia CONTROLS  Default Keyboard Controls for a QWERTY keyboard (US, Canada, United Kingdom): W - Move Forward S - Move Backward A - Strafe left D - Strafe right C - Crouch Q - Back to wall E - Use/Equip X - Reset camera Z - Change rate of fire R - Reload 2 - Night Vision 3 - Thermal Vision Left Mouse - Fire Right Mouse - Alternate Fire Left Shift - Jump Left Ctrl - Quick Inventory Spacebar - Interaction Esc - PALM OPSAT menu Mouse Wheel up - Zoom in/Accelerate Mouse Wheel down - Zoom out/Decelerate Pause Break - Pause the game F2 - Console F5 - Quick save F8 - Quick load TROUBLESHOOTING: Q: Right after starting the game, I was dropped back to the desktop. What can I do? A: Double-check your video card drivers. Make sure you've installed the drivers listed above (see latest news section). Also, make sure to set those drivers correctly. Q: My card is supposed to support EAX, but I can’t enable it in the game A: To enable EAX, be sure to have audio hardware acceleration set to FULL. start menu/settings/control panel/sound and multimedia/audio tab/advanced/performance Q: When I start the game the monitor goes into power saving mode, what can I do? A1: Update your monitor driver. Look at the website of your monitor's manufacturer to get the latest update. A2: If the problem persists, add the following lines in the SplinterCell.ini file, in the D3DDrv.D3DRenderDevice section: OverrideDesktopRefreshRate=true DesiredRefreshRate=60 VIA Motherboard: Make sure that the 4 in 1 VIA driver pack is installed. 4-Button and 5-Button Mice Additional buttons on 4-button and 5-button mice cannot be used inside Splinter Cell in their default configuration, as they are assigned to two simultaneous keys. To use these buttons correctly inside Splinter Cell, use the application supplied by your hardware vendor to reassign them to a single key. These hardware-vendor-supplied applications usually let you create program-specific profiles, which you might want to use to play Splinter Cell. Driver issue the Matrox Parhelia. We are experiencing issues with the Matrox drivers. These issues will be corrected with a driver release. Here is a list of known bugs:  OIL REFINERY - Animation of water not working.  DEFENSE MINISTRY - NightVision mode: You may experience texture flickering on Sam in the stairs area when you are under a light in Aim mode.  KALINATEK - You may experience flickering in the infirmery room.  CIA - NightVision mode: Before the elevator area (after the metal detector), we've experienced white screens.  CHINESSE EMBASSY - Near the end of the map, you may notice black textures on walls when in AIM mode. Q: What can you do about this? A1: Wait until Matrox releases new drivers. A2: Change EmulateGF2Mode parameter to EmulateGF2Mode=1 in your SplinterCell.ini file. Path= splintercell/system/splintercell.ini It won't correct all the bugs but should make your game experience more enjoyable. ADVANCED SOUND OPTIONS:  Audio Virtualization: Selects the 3D audio emulation mode for a 2 channel monitoring configuration (2 speakers, Headphones). The HRTF emulation is done in software thus, using CPU. It is recommended to select "No Virtualization" for minimum requirements computers.  3D Audio Hardware Acceleration: Enables sound card’s hardware support if available and may reduce CPU usage. Must be enabled to activate EAX’s support.  EAX: If your sound card is compatible with Creative Labs EAX Processing, enabling this option will greatly improve your sound experience. Recommended Sound Settings: Minimum requirements: - Audio Virtualization: No Virtualization - 3D Audio Harware Acceleration: Enabled (if available) - EAX: Enable (if available) Recommended system: - Audio Virtualization: High HRTF - 3D Audio Harware Acceleration: Enabled (if available) - EAX: Enable (if available) Notes:  For quadraphonic & Surround systems, you'll need to select their corresponding monitoring option in the "Speaker Setup" scroll window found in the "Sounds & Multimedia Properties" Tab (Multimedia Tab under win98).  The ideal monitoring option for a 2 channel setup (2-Speakers with/without Subwoofer & Headphones) is Desktop Stereo Speakers.  Low & High HRTF (Audio Virtualization options) won't give good results in a 4-Speakers/more configuration. Use it only with a 2 channel monitoring setup. HOW TO USE ME Camera Jammer: 1. Select the Camera Jammer from your Quick Inventory. 2. Press and hold Fire to start using it. Chemical Flare: 1. Select the Chemical Flare from your Quick Inventory. 2. Press the Use/Equip key to equip Sam. 3. A series of reticules on screen will show your aiming trajectory. 4. Using the mouse, move the reticule to aim. 5. Press Fire to throw the object. 6. Press the Use/Equip key to abort the throw. Disposable Pick: 1. Select the Disposable Pick from your Quick Inventory. 2. Press Fire to start using it. Diversion Camera: 1. Select the Diversion Camera from your Quick Inventory. 2. Press the Use/Equip key to equip Sam. 3. Press Alternate Fire to fire the Diversion Camera with the launcher. 4. Move the mouse to look around. 5. Press Interaction to make noise. 6. Press Alternate Fire to spray gas. 7. Press Fire to exit. Flare: 1. Select the Flare from your Quick Inventory. 2. Press the Use/Equip key to equip Sam. 3. A series of reticules on screen will show your aiming trajectory. 4. Using the mouse, move the reticule to aim. 5. Press Fire to throw the object. 6. Press the Use/Equip key to abort the throw. SC-20K: 1. Select the SC-20K from your Quick Inventory. 2. Equip SC-20K (Press the Use/Equip key). 3. Enter Sniper Mode (Wheel up to zoom in, wheel down to zoom out). 4. Hold breath and steady aim (limited time) (Press the Alternate Fire key). 5. Fire (Press the Fire key). SC-Pistol: 1. Select the Pistol from your Quick Inventory. 2. Equip the Pistol (Press the Equip key). 3. Fire (Press the Fire key). Frag Grenades: 1. Select the Frag Grenade from your Quick Inventory. 2. Press the Use/Equip key to equip Sam. 3. A series of reticules on screen will show your aiming trajectory. 4. Using the mouse, move the reticule to aim. 5. Press Fire to throw the object. 6. Press the Equip key to abort the throw. Laser Microphone: 1. Select the Laser Microphone from your Quick Inventory. 2. Press the Use/Equip key equip Sam. 3. Press and hold Fire to start using it. Lock Pick: 1. Select the Lock Pick from your Quick Inventory. 2. Press Fire to start using it. 3. To release a pin, you must press the correct movement key (W or S or A or D by default). 4. Once you hear and see the pin begin to move, press the same key repeatedly until it is released. 5. Repeat operation until all the pins are released. Medical Kit: 1. Select the Medical Kit from your Quick Inventory. Optic Cable: 1. Select the Optic Cable from your Quick Inventory. 2. Press and Fire to start using it. 3. Move the Mouse to change your view with the Optic Cable. Ring Airfoil: 1. Select the Ring Airfoil Round from your Quick Inventory. 2. Press the Use/Equip key to equip Sam. 3. Press Alternate Fire to fire the Ring Airfoil Round with the launcher. Smoke Grenade: 1. Select the Smoke Grenade from your Quick Inventory. 2. Press the Use/Equip key to equip Sam. 3. Press Alternate Fire to fire the Smoke Grenade with the launcher. Sticky Camera: 1. Select the Sticky Camera from your Quick Inventory. 2. Press the Use/Equip key to equip Sam. 3. Press Alternate Fire to fire the Sticky Camera with the launcher. 4. Move the mouse to look around. 5. Press the Accelerate key to zoom in. 6. Press the Decelerate key to zoom out. 7. Press Night Vision key to switch to night vision. 8. Press Thermal Vision key to switch to thermal vision. 9. Press Fire to exit. Sticky Shocker: 1. Select the Sticky Shocker from your Quick Inventory. 2. Press the Use/Equip key to equip Sam. 3. Press Alternate Fire to fire the Sticky Shocker with the launcher. Wall Mine: 1. Select the Wall Mine from your Quick Inventory. 2. Press Fire to place on a wall. 1. To deactivate a wall mine, sneak to it. 2. Select the deactivation interaction (light must be green when you make your selection). TECHNICAL SUPPORT Before contacting Ubi Soft Entertainment's Technical Support Department, please browse through our FAQ listings or search our support database at our website, http://support.ubi.com Here you will find the most recently updated information since the games release. Also please make sure that your computer meets the minimum system requirements, as our support representatives will be unable to assist customers whose computers do not meet these criteria. Whenever you contact the Technical Support Department, please include the following information or have it available if you are calling:  Complete product title (including version number)  Exact error message reported (if applicable) and a brief description of the problem you're encountering  Processor speed and manufacturer  Amount of RAM  Operating system  Video card that you are using and amount of RAM it has  Maker and speed of your CD-ROM or DVD-ROM drive  Type of sound card you are using Contact Us Over the Internet This is the best way to contact us. Our website is open 24 hours a day 7 days a week and it contains the most up to date Technical Support information available including patches that can be downloaded free of charge. We update the Support pages on a daily basis so please check here first for solutions to your problems http://support.ubi.com/ Contact Us by E-mail For fastest response via e-mail, please visit our website at: http://support.ubi.com/ From this site, you will be able to enter the Ubi Soft Entertainment Solution Center where you can browse through our listings of Frequently Asked Questions (FAQ), search our database of known problems and solutions, or, for fastest e-mail response, you can send in a request for Personal Assistance from a Technical Support Representative. It may take up to 72 hours for us to respond to your e-mail depending upon the volume of messages we receive. Contact Us by Phone You can also contact us by phone by calling (919) 460-9778. Note that this number is for technical assistance only. No hints or tips are given over the Technical Support line. When calling our Technical Support line, please make sure you are in front of your computer and have all of the necessary information listed above at hand. Be advised that our Technical Support Representatives are available to help you Monday-Friday from 9 am- 9 pm (Eastern Standard Time). While we do not charge for technical support, normal long distance charges apply. To avoid long distance charges, or to contact a support representative directly after these hours, please feel free to use one of the other support avenues listed above. E-mail issues usually receive a response within 2 business days. Contact Us by Standard Mail If all else fails you can write to us at: - USA Ubi Soft Technical Support 3200 Gateway Center Blvd Suite 100 Morrisville, NC 27560 - CANADA Ubi Soft Technical Support 5505 St-Laurent blvd, suite 5000 Montreal, Quebec H2T 1S6 LICENCE TO USE Tom Clancy's Splinter Cell Please read this Licence carefully before installing the game ("Tom Clancy's Splinter Cell"). This Licence is an agreement between you, the "User", and Ubi Soft and/or its licensors and/or its beneficiaries ("Ubi Soft"), which grants the User the non-exclusive and non-transferable right to use Tom Clancy's Splinter Cell. By installing Tom Clancy's Splinter Cell, the User is undertaking to respect the terms and conditions of the Licence. 1- The Licence Ubi Soft grants the User a non-exclusive and non-transferable Licence to use Tom Clancy's Splinter Cell, but remains the owner of all the rights relating thereto. Any rights not specifically transferred by this Licence remain the property of Ubi Soft. Tom Clancy's Splinter Cell is licensed and not sold to the User, for private use. The Licence does not confer any right or title to Tom Clancy's Splinter Cell and cannot be understood as a transfer of intellectual property rights to Tom Clancy's Splinter Cell. 2- Ownership of Tom Clancy's Splinter Cell The User recognises that all of the rights associated with Tom Clancy's Splinter Cell and its components (in particular the titles, computer codes, themes, characters, character names, plots, stories, dialogues, places, concepts, images, photographs, animation, videos, music and text contained in Tom Clancy's Splinter Cell), as well as the rights relating to the trademark, royalties and copyrights, are the property of Ubi Soft and are protected by French regulations or other Laws, Treaties and international agreements concerning intellectual property. 3- Use of Tom Clancy's Splinter Cell The User is authorized to use Tom Clancy's Splinter Cell in accordance with the instructions provided in the manual or on the packaging of Tom Clancy's Splinter Cell. The Licence is granted solely for private use. It is not permitted:  To make copies of Tom Clancy's Splinter Cell,  To operate Tom Clancy's Splinter Cell commercially,  To use it contrary to morality or the laws in force,  To modify Tom Clancy's Splinter Cell or create any derived work,  To transmit Tom Clancy's Splinter Cell via a telephone network or any other electronic means, except during multi-player games on authorized networks,  To create or distribute unauthorized levels and/or scenarios,  To decompile, reverse engineer or disassemble Tom Clancy's Splinter Cell. The User cannot sell, sublicense or lease Tom Clancy's Splinter Cell to a third party. The User can only transfer Tom Clancy's Splinter Cell if the recipient agrees to the terms and conditions of the Licence. In this event, the User undertakes to transfer all components and documentation relating to Tom Clancy's Splinter Cell. He also undertakes to delete any copy of Tom Clancy's Splinter Cell from his computer. In this event, this Licence is automatically and immediately terminated. 4- Termination of the Licence The Licence is effective from the first time Tom Clancy's Splinter Cell is used. It is terminated automatically by Ubi Soft without notice if the User fails to adhere to the terms and conditions of the Licence. 5- Warranty Ubi Soft warrants to the original purchaser of its products that the products world be free from defects in materials and workmanship for a period of ninety (90) days from the date of purchase. Ubi Soft products are sold "as is", without any expressed or implied warranties of any kind, and Ubi Soft is not liable for any losses or damages of any kind resulting from use of its products. Ubi Soft agrees for a period of ninety (90) days to either replace defective product free of charge provided you return the defective item with dated proof of purchase to the store from which the product was originally purchased or repair or replace the defective product at its option free of charge, when accompanied with a proof of purchase and sent to our offices postage prepaid. This warranty is not applicable to normal wear and tear, and shall be void if the defect in the product is found to be as a result of abuse, unreasonable use, mistreatment or neglect of the product. Ubi Soft offers Technical Support. When you call, please be as specific as you can be about the problem you are experiencing and have the below details available:  The name of the manufacturer of your computer system  The brand and speed of the processor  How much RAM you have  The version number of windows you are using (if you aren’t sure, right-click on the my computer icon on your desktop and select ‘properties’)  The manufacturer name and model number of your video card, modem, and sound card. 6- Warranty Limitation The User recognizes expressly that he uses Tom Clancy's Splinter Cell at his own risk. Tom Clancy's Splinter Cell is provided as is. The User is responsible for any costs of repairing and/or correcting Tom Clancy's Splinter Cell. To the extent of what is laid down by the Law, Ubi Soft rejects any warranty relating to the market value of Tom Clancy's Splinter Cell, the User’s satisfaction or its capacity to perform a specific use. The User is responsible for all risks connected with lost profit, lost data, errors and lost business or other information as a result of owning or using Tom Clancy's Splinter Cell. As some legislation do not allow for the aforementioned warranty limitation, it is possible that it does not apply to the User. 7- Liability In no event can Ubi Soft be held liable for any direct, consequential, accidental, special, ancillary or other damages arising out of the use or inability to use Tom Clancy's Splinter Cell, as well as out of the ownership or poor functioning thereof, even if Ubi Soft has been advised of the possibility of such damages. In particular, Ubi Soft accepts no liability regarding use of Tom Clancy's Splinter Cell contrary to the precautions for use set out in the manual and on the packaging. As some legislation do not allow exemption from liability in the event of direct or incidental damages, it is possible that the aforementioned exclusion does not apply to the User. This Licence to use Tom Clancy's Splinter Cell grants specific rights to the User and he may have other rights depending on the laws in his State.