Toca Race Driver Beta Demo 2
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20:53 February 26th, 2003
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After last year's alpha demo, and a early beta a few months ago, a new beta demo of Toca Race Driver (aka Pro Race Driver, aka V8 Race Driver,..) is now available, allowing you to try out Codemasters' upcoming racing title. "In this demo you get to do a test run in Monza with a Proton Satria GTi car and if you are successful, you get to drive a 2 lap race at Brands Hatch Indy (short circuit) with Lexus LS200". Source: BHMotorSports. Gamer's Hell Local Download:
  • Toca Race Driver Beta Demo 2 (92 MB)
  • ------------------------------------------- Race Driver Demo 04/02/03 ReadMe.txt ------------------------------------------- Contact info www.codemasters.com ------------------------------------------- Please note that current code is only 80% complete and in no way reflects the quality of the final product. ------------------------------------------- System requirements ------------------------------------------- Minimum system requirements ------------------------------------------- Processor Pentium 3 700mhz Ram 128 RAM Graphics Card Rage 128 32mb Sound Card SoundBlaster compatible Hard Drive Space 180mb Operating System Windows 98, ME, 2000 and XP ------------------------------------------- Recommended system requirements ------------------------------------------- Processor Pentium 4 2ghz Ram 512 RAM Graphics Card GeForce 3 Ti 500 64mb Sound Card SoundBlaster Audigy Hard Drive Space 180mb ------------------------------------------- Creative’s EAX Advanced HD™ in TOCA Race Driver TOCA Race Driver uses Creative Labs’ EAX Advanced HD™ Environmental Audio technology to accurately simulate sonic effects such as early reflections and reverberation. The EAX acoustic models are dynamically modified as your car hurtles round the track, providing the most realistic audio experience of any racing game. EAX Advanced HD™ effects sound best on systems with Creative’s SoundBlaster Audigy and Audigy2 soundcards. ------------------------------------------- Game options 1) Simulation mode controls Simulation mode provides a more physically accurate mechanics model. This can be enabled by entering the bonus code 'SIM' on the bonus screen. This is not recommended for digital controllers, for example the keyboard, as they do not provide the subtlety required to be able to control the car well. This bonus code has no effect for wheel controllers, as it is permanently enabled in that case. ------------------------------------------- Configuration 1) Controls Controls for Race Driver can be set in the front end. The default controls are Steer Left Left arrow Steer Right Right arrow Accelerate Up arrow Brake Down arrow Gear Up A Gear Down Z Handbrake Space Show damage Right CTRL Look Left , Look Right . Look behind Right Shift Change camera C 2) 5.1 Surround sound balancing We have found some surround sound cards to be quiet in the central speaker. Race Driver can be setup to adjust the relative sound balance of the centre speaker by modifying the following parameter in the pchardwareconfig.ini, which is located in the same directory as the RaceDriver exe file. CenterSpeakerVolumeBoost=0.000000 This parameter can range from 0.000000 (normal) through to 1.000000 (no sound from any speaker other than the centre). We found a value of 0.8719 worked for our soundcard. 3) Surround Gaming on Matrox Parhelia Race Driver supports the Surround Gaming resolutions on the Matrox Parhelia card. Simply select your desired resolution from the Hardware Setup program and save the settings before running the game. Note that if you wish to run in a resolution above 1920x480, you must disable motion blur in the Advanced section of the Hardware Setup program or the game will crash. 4) Flickering display on Matrox Parhelia If you run the game in 32-bit on the Matrox Parhelia, you may experience a rapid flickering caused by the sun specular highlight on the road. In order to stop this happening, edit your pchardwareconfig.ini and ensure that alpha effects are disabled with the line: EnableAlphaEffects=0 (by default this value will be set to 1) ------------------------------------------- Supported Graphics Cards ------------------------------------------- 3dfx Voodoo4 4500 AGP 32mb 3dfx Voodoo5 5500 AGP 64mb ATI Radeon 32mb AGP ATI Radeon 32mb DDR AGP ATI Radeon 64mb DDR AGP ATI Radeon 7500 64mb DDR ATI Radeon 8500 64mb DDR ATI Radeon 9500 DDR ATI Radeon 9700 128mb DDR ATI Rage 128 32mb AGP Matrox G400 32mb AGP Matrox G400 DualHead 32mb AGP Matrox G450 DualHead 32mb AGP Matrox G550 DualHead 32mb DDR AGP Matrox Parhelia 128Mb DDR AGP Nvidia GeForce 256 32mb AGP Nvidia GeForce DDR 32mb AGP Nvidia GeForce2 GTS 32mb AGP Nvidia GeForce2 MX 32mb AGP Nvidia GeForce2 Ultra 64mb Nvidia GeForce3 64mb DDR Nvidia GeForce3 TI200 64MB DDR Nvidia GeForce3 TI500 64MB DDR Nvidia GeForce4 MX 420 Nvidia GeForce4 MX 440 Nvidia GeForce4 MX 460 Nvidia GeForce4 TI4200 64Mb Nvidia GeForce4 TI4200 128Mb Nvidia GeForce4 TI4400 128Mb Nvidia GeForce4 TI4600 128Mb Nvidia nForce Nvidia Quadro 64mb AGP Nvidia Riva TNT II 32mb AGP Nvidia Riva TNT II m64 32mb AGP Nvidia Riva TNT II Ultra 32mb AGP SiS Xabre 64mb AGP ------------------------------------------- Known Issues The game is not stable on an NVidia NForce running at 1280x1024 There is minor screen corruption when running the game with a Radeon 9700 The hardware setup program may choose unsuitable default settings on systems that have more than one display adapter (graphics card). If this happens, the setting can be changed manually in the 'advanced settings' section.

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