Live for Speed v0.2c Patch
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18:25 April 2nd, 2003
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A new patch is now available for Live for Speed, bringing this free online racing sim to v0.2c. "It uses UDP packets for the car position updates which should hopefully reduce the lag due to less uploading and hopefully reduces in-game ping as well". Gamer's Hell Local Download:
  • Live for Speed v0.2c Patch (701 KB)
  • Changes in patch C : UDP instead of TCP for multiplayer car position update packets Lag and host overload reduced by UDP and packet rate limitation More host options, number of guests separate from number of cars in race Upload bandwidth calculation system - warns if host settings too high Command line parameters for new host options + maxconns is now maxguests Small change to renamed host output file, now has "guests" not "conns" List of Games : stays in memory until refreshed List of Games : shows track, e.g. BW-2R is Blackwood Rallycross reversed List of Games : Host improvement to reduce "no reply" results FIX : Simple car reflected mesh for left hand side drivers FIX : wheelspin smoke increased FIX : dedicated host crash when guests changed weather FIX : "vote" command line parameter + added "select" parameter FIX : for host crash when using Network Debug Good luck, have fun! (0.2B has had a very short lifespan as a bug was encountered which required a quick fix)

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