2:45 of behind-the-scenes and in-game footage - you must be 17 or older to download or view it
We have a new video dev diary from Wanted: Weapons of Fate, the video game based on Universal Pictures' action-thriller Wanted and scheduled to will hit the store shelves in North America on March 24th, for PC, Xbox 360 and PS3. Based upon Mark Millar's graphic novel series, Wanted tells the tale of one apathetic nobody's transformation as he is introduced to a new life and new powers that he never knew existed. The Wanted video game will feature intense third-person action, taking combat to a new level with iconic moves - such as "curving bullets" and "Assassin Time" - drawn directly from the film, as well as an innovative, multi-layered cover mechanic. The storyline of the game will pick up where the movie leaves off, providing fans with another chapter to explore both Wesley's journey into becoming an überassassin and the epic fiction of the Fraternity. Wanted: Weapons of Fate is being developed by GRIN.