Live For Speed v0.2D4 Patch
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15:31 May 10th, 2003
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After a series of 'D' patches for Live For Speed, test patch D4 has now become the official patch for this free online racing sim, having proved very successful online. It contains important multiplayer fixes and - now - international keyboard support. Note: The full game is still available for download here. Gamer's Hell Local Download:
  • Live For Speed v0.2D4 Patch (728 KB)
  • Live For Speed v0.2D4 Patch Changes since D3 : international keyboard and character support keyboard steer - new "limit multiplier" slider list of games groups wrong versions together FIX : OOS if joined host when someone is ready FIX : nogfx or invisible dedicated host crash FIX : player name was not stored at start of GST FIX : RAF data output not working on first lap Changes in patch D3 FIX : OOS disconnections when a player leaves FIX : immediate OOS disconnection on joining host FIX : dedicated host taking 100% of CPU FIX : nogfx or invisible dedicated host crash Changes in patch D2 Button clutch now activates full clutch instantly FIX : continual disconnections due to reported OOS FIX : throttle / brake rate renamed to button control rate FIX : XF GTI gearchange now speeded up to match XR FIX : split time text colour was not stored on exit FIX : more reasonable minimum value for brake force Original list of patch D improvements: FEATURES AND IMPROVEMENTS : screen to select resolution + 16 or 32 bit and quick keys wide screen effect in screen options 16:9 on 4:3 monitor special hot lap support system, hlvc and start position user view camera - SHIFT+U from game extra info in hoststatX.txt (see readme file) command line now accepts empty password hidden host - not in list of games but can connect by name multiplayer synchronisation check - OOS player disconnects option CTRL+C - limit mouse cursor position to LFS window option CTRL+TAB - race results appear on screen all settings bounded to standard (unhacked) range skins_x folder for downloaded skins - not shown to select display options - set colour of central text MPR replays improvement - lag and warp reduction BUG FIXES : multiplayer synchronisation bugs (false starts etc) vanishing cars (loss of UDP) while spectating now deletes hoststatX.txt on leaving program cfg.txt : "Use HTL" option - changed and fixed engine torque was acting relative to world axis selecting MPR on different track now loads track, no crash wrong mass in garage with low user lod + simple car draw simple car draw XR brake lights on all the time crash if changing "updating path" option SHIFT+M to turn off mirrors - left a still image sort by name on Select Skin screen now works 13th to 16th finisher - car error, 17th - freeze MPR displayed "car error" at start if player in pits colours and skins jumping around between cars nogfx host display, not enough player slots empty black screen entering new host after being kicked steer look was wrongly enabled in mouse look modes N for names, always displayed position list

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