Wolfenstein: Enemy Territory Readme
Please read the included manual for detailed instructions on how to play Wolfenstein: Enemy Territory.
**YOU DO NOT NEED RETURN TO CASTLE WOLFENSTEIN TO PLAY WOLFENSTEIN: ENEMY TERRITORY***
***DO NOT INSTALL WOLFENSTEIN: ENEMY TERRITORY INTO THE SAME DIRECTORY THAT YOU
INSTALLED RETURN TO CASTLE WOLFENSTEIN***
Wolfenstein: Enemy Territory is a standalone game requiring no previous
installation other than Direct X 8.1 (not included)
TABLE OF CONTENTS:
I. Minimum System Requirements
II. Known Issues
III. Where to Get Help
IV. Auto-updater Legal Notices
I. Minimum System Requirements
* Windows® 98/ME/2000/XP OS (Windows NT 4.0 not recommended for clients)
* 100% Windows® 98/ME/2000/XP compatible system (including all 32bit drivers)
* Intel® Pentium® III 600Mhz processor or AMD equivalent
* 128 MB RAM
* 32 MB 100% fully OpenGL® compliant 3-D video card
* Microsoft® Direct X® 8.1 or higher (not included)
* 271 MB total disk space for game files
* 500 MB free disk space for swap file
* 100% Microsoft® Windows® compatible keyboard
* 100% Microsoft® Windows® compatible mouse
* 100% Microsoft® Windows® compatible sound card
* For internet play, 100% Windows® 98/ME/2000/XP compatible 56.6k modem or
better internet connection. 56.6k modem play is not recommended for games with
more than 8 players total; broadband players should be able to handle up to 32
depending on their connection with the server on which they're playing.
The following video cards were fully tested with Wolfenstein: Enemy Territory:
GeForce 4 Ti 4600
GeForce 4 MX
GeForce 3
GeForce 2 Ultra
GeForce 2 MX
GeForce256
Radeon 8500/64
Radeon 7200/64
Radeon 9700 Pro/128
Xabre 400
II. Known Issues
PunkBuster
It is highly recommended that you always host games with PunkBuster on... and
only join servers with PunkBuster on. This is an excellent tool for preventing
cheating.
There are a few times when we suggest you not host PunkBuster games. You
should not host a game on PunkBuster if you are running a Listen server
(playing on the same machine that is hosting). You should not host a game on
PunkBuster if you are running a dedicated on a small LAN that is not connected
to the Internet. Doing so may cause minor performance issues and doesn't do
much good.
If you change a PunkBuster cvar, there are no commands to restore your settings
to default.
If you host a Listen server, you will be unable to chat through the web tool.
PunkBuster should auto-update when new versions are available. In the event
that this does not happen or the update fails, the user can manually update
PunkBuster. Once the game has been launched, type the following commands into
the console (`)
1. pb_cl_enable (please check the version number)
2. pb_sv_enable (please check the version number)
3. pb_sv_update (this will send a request to the master server for the
update. This process may take several minute depending on computer and
connection speed.)
4. After the download process is done the user will see a message stating
"PunkBuster Server: PunkBuster Server (v1.xxx I axxxx c1.xxxx Enabled)"
Cvar issues
Most options that you would consider wanting to use can be set from somewhere
in the UI (user interface) - from the options or controls menu, or in one of
the in-game menus. Further, chances are that if an option isn't set in the UI
somewhere, it's not relevant to Wolfenstein: Enemy Territory. You should,
therefore, use the UI options instead of console commands to set options
wherever possible. Console commands may produce unexpected results and should
generally be avoided.
The following commands are some of the common ones that expert players may be
familiar with from other games - but do NOT work in Wolfenstein: Enemy
Territory:
g_synchronousclients (removed)
r_stencilbits (crashes game)
r_texturebits (defaults to 0 after crash, visual artifacts)
sv_reconnectlimit (not functional)
r_smp (set to 1 is not supported)
g_drawammowarning (not functional)
r_debugsort (crashes PC)
r_showimages (not supported)
The following commands are some of the common PunkBuster commands that are
different in Wolfenstein: Enemy Territory (as the writing of this document):
rcon pb_sv_cvarval (not functional)
rcon pb_sv_cvaruser (not functional)
rcon pb_sv_cvarsrch (not functional)
rcon pb_sv_cvarchanged (not functional)
pb_sv_cvardel (not functional)
pb_cvarVal (returns duplicate entries)
pb_sv_cvarempty (not functional)
pb_sv_bindsrch (not functional)
Server Issues
- Saving Server Options
Please be aware that no create server options are saved until you actually hit
"Accept" and start a server. If you make changes to the server settings and
then don't start the server, you'll lose your changes. Saving on the Advanced
Server Settings screen will not be affected by changes you make on this screen
as they are saved separately.
- Max Players
The maximum number of players for Wolfenstein: Enemy Territory is 32 total and
16 for each side; the server host can set this to a lower number from the
Multiplayer/Create Server menu. It is highly recommended that these numbers are
not exceeded. In games that include players using dial-up connections, no more
than 8 players are recommended.
- Repeated Map Restarts
Repeatedly restarting the server can cause a crash. It is not recommended that
you do this more than a few times in a row.
Graphics Issues
- 32-bit vs. 16-bit Color Depth
Wolfenstein: Enemy Territory defaults to your desktop color depth. We strongly
recommend that you play it in 32-bit color depth. You may change this setting
to 16-bit, but it is not officially supported. If you decide to make this
change, you may notice graphics problems and artifacts on your screen. Also,
during preliminary testing, there was not much of a performance increase by
making this switch. Please do so at your own risk.
- Windowed Mode
Playing Wolfenstein: Enemy Territory in a window will cause the top portion of
the screen to be cut off. This is due to the Windows title bar being drawn on
top of the game window.
- Menu Sliders
None of the slider menus update in real time. For example, you will not see
changes in brightness or sound when changing a slider.
Ingame Issues
- Dual Monitor Support
Dual monitors are not supported by Enemy Territory and may cause the game to
function improperly.
- Prone Players and Airstrikes
Brave players can go prone on Airstrike markers, block the visual cue, and
cause them to be aborted if done early enough.
- Inactivity
If the player inactivity is set on a server it still counts down even if a
player is only using his mouse. The mouse input is not counted towards
activity.
- Multiple Instances
Running multiple instances of the game on the same system can cause graphics
problems. This is not recommended.
- Reviving Underwater
Players awaiting revival cannot be revived while underwater.
- Uninstalling the Game
If the uninstaller is cancelled during the uninstallation process, the game
will not be removable via the uninstaller. You will have to manually uninstall
the game.
- Shell Default Button
Pressing the default button in the shell will not reset the mouse sensitivity
setting.
- Foreign Characters
Some foreign characters are not supported and will not be displayed properly in
the game. Wolfenstein: Enemy Territory has been tested with US versions of the
operating systems. Compatibility may not be 100% with other versions.
- Performance Boosters
Wolfenstein: Enemy Territory allows you to customize your settings so that you
can improve the visuals or decrease them. Some of them have a greater impact
on performance than others. Below are some settings that will improve your
performance, but at the expense of the visuals:
1. Set the system options to 'Fastest'
2. com_maxfps (set to a high number i.e 400)
3. cg_atmosphericeffects 0
4. cg_wolfparticles 0
5. r_fastsky 1
6. r_picmip 3
7. cg_drawgun 0
III. Where to Get Help
Please see the included manual. This guide will explain the game play, weapons,
and various other information you will need to get started.
Any updates will be posted on our web site at
http://www.castlewolfenstein.com.
for Customer Support, please see the Customer Support section of the manual.
IV. Auto-updater Legal Notices
Our auto-updater includes technology created by World Wide Web Consortium. The
following notice pertains only to the auto-updater:
Copyright
http://www.w3.org/Consortium/Legal/ipr-notice ©2003 World Wide Web
Consortium
http://www.w3.org, (Massachusetts Institute of Technology
http://www.lcs.mit.edu, European Research Consortium for Informatics and
Mathematics
http://www.ercim.org, Keio University
http://www.keio.ac.jp). All
Rights Reserved. This work is distributed under the W3C® Software License
http://www.w3.org/Consortium/Legal/2002/copyright-software-20021231 [1] in the
hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied
warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.