Moon Byte has released some new
screenshots of
Crashday, showing the reworked cars of their upcoming stunt racing game. The new cars features "translucent breakable windows and detachable bumpers, wings and mirrors. Also the overall graphics and reflections have been improved". Read our
interview with the developers for more details about the game.
Crashday puts the player in a world of stunts, dents and adrenalin. His task is to scrap his vehicle with breathtaking stunts or to wreck cars in aggressive street races, showing his opponents that they made a fatal mistake in choosing him as their enemy.
The battle setting place in maps partly created by the player is sponsored by a crazy video shop owner who sells new vehicles, weapons and other upgrades from time to time.
The PC game is comparable with "Carmageddon" (SCI) and
"Stunts" (Distinctive Software); mostly because Crashday's gameplay
also concentrates on realistic stunt physics, absolute freedom of
movement and the ability to create custom maps with a powerful
track editor.
Special features:
The flexible track editor builds the basis for all racing tracks of the game. You build your own maps absolutely independent of any physical limits and put jumps, loops, tunnels, houses and more in it.
With the release of the development tools it will also be possible to create your own cars and new track objects to give them to friends or upload them on websites.
General Features:
* stunt racing game with realistic stunt physics
* absolute freedom of movement
* about 20 different high-detailed cars (not on screens yet)
* big variety of tuning possibilities (wings, rims, engine, skins, exhausts...)
* (optional) weapons & tuning accessories
* car damage with realtime car dents,detachable parts and breaking glass
* powerful track editor
* replay
* 3 game types:
- just for fun mode
- career mode
- multiplayer (LAN and internet)
Game Modes
* stunt mode: points for stunts, jump, roll overs, flips, spins etc.
* wrecking mode: wreck your opponents before you get wrecked
* checkpoint mode: race through the track as first
* deathmatch: the endless circle of life and death :) (multiplayer mode)
* secret mode: ???
Graphics Features
* Moon Byte's PropsFXEngine (DirectX)
* Different settings for varying moods
* Detailed, photographed textures
* 3D objects based on real-life environments
* Vehicles with environment maps and damage maps
* Haze, corona and lens flare effects
* Particle effects for sparks, explosions, smoke or parts that fly around
Making the community grow
* unlimited number of maps through the complex track editor (track files will only be up to 300K in size, e.g. useful for uploads of own custom maps)
* new environment setting files installable
* create own skins or new cars (by SDK)
* create own track pieces (e.g. jumps etc.) (by SDK)