Crashday Self-running Demo

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13:32 April 23rd, 2001 - 4,197 Views
Moon Byte has released the first official self-running demo of Crashday, showcasing their stunt racing game in prealpha stadium. This 'Fly demo' weights 3.4 MB and can be downloaded here.
************************************************************** * * * Crashday - self-playing fly-around-demo * * ======================================= * * - prealpha version - * * * * Demo version: 1.0 * * Source: http://www.moonbyte.de * * * ************************************************************** ReadMe content: =============== 1. System requirements 2. Installation 3. 3D setup 3. Bugs & troubleshooting ************************************************************** * 1. System requirements * ************************************************************** Minimum: - Pentium 200, 32MB RAM - Windows(r), DirectX 6.0 - D3D graphics card - 512x384 in hi-color - Windows-compatible soundcard Optimal: - Pentium 500, 64MB RAM - Windows(r), DirectX 8.0 - modern D3D graphics card - 1600x1200, true-color, 32bit-zbuffer - Windows-compatible soundcard Performance note: Reducing the view range in the 3D setup can highly increase the fps count. ************************************************************** * 2. Installation * ************************************************************** Unzip the Crashday files in a preferred folder. Enter this folder, run "3DSetup.exe" (see section 3) and finally start the demo by choosing "CrashdayFlyDemo.exe". ************************************************************** * 3. 3D setup * ************************************************************** The 3D setup tells the DirectX engine which graphics cards, resolutions and options will be used by the game. Please start the "3DSetup.exe" in Crashday's root directory, select suitable settings for your PC and save the configuration. You can change the configuration whenever you want. ************************************************************** * 4. Bugs & troubleshooting * ************************************************************** Since Crashday is still in prealpha stadium, bugs may appear. If there's one or the game doesn't run, we would be thanksful if you report them at the forum at http://www.moonbyte.de Our FAQ section will be kept up-to-date with the latest information on troubles concerning the demo. ALL RIGHTS RESERVED April 2001 Moon Byte Studios