True Combat v1.0a Patch

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23:15 June 30th, 2003 - 1,872 Views
Team Terminator has released the first patch for True Combat, bringing this tactical multiplayer Quake 3 mod to v1.0a. This update fixes a few bugs, makes some gameplay tweaks and adds a bit more anti-cheat code (read full story for details). Gamer's Hell Local Download:
  • True Combat v1.0a Patch (2.7 MB)
  • Team Terminator is proud to release the first patch for True Combat 1.0. The new Patch fixes quite some nasty stuff we overlooked or that turned out to need improvements. It includes a new pak1.pk3 and pak2.pk3, so maybe you want to backup the old ones in your truecombat directory. BE SURE TO READ THE INCLUDED README ! Changes in 1.0a : Added more recoil to Ak47 tac mode. Added more recoil to m4a1. Removed old weapon cmds in UI. Fixed a couple UI problems. Changed music loop in UI. Fixed problem with cheat kick. Removed g_realism cvar. Added g_modms [1] stops global means of death messages. Added g_nametags 0-3 [2] 0 No names, 1 both names, 2 team names only 3 just playing around. both, very small range/text and same colors. Changed Lives code. Stopped g_maxlives from affecting CTF RCTF FFA TDM. Only affects LMST and LMS. Moved m_scriptlives out of script into server only cvar. Fixed up swap team code. Spectators stuck in tac fov after using the spacebar to stop following a player that was in tac. Fixed Flashbang during warmup and intermission. Capped maxfps to 225. Made stamina and bombs frame dependant. Added a bit more anti-cheat code. Temporarily disabled pmove_fixed cvar to solve a few server related problems. We ask all server admins to update asap to prevent chaos, confusion and anarchy.