Jungle Warfare is a blend of realism and unrealism. It features a huge range of modern weaponry and provides team and class based gameplay that is frantic, fun, but at the same time, realistic to a certain degree.
Game-Modes:
2 for the first release:
* Jungle Warfare:
Team based, class based battles with a range or realistic weapons and in a wide range of locations.
Emphasis is on team work and the classes. As each class has a different load-out, each one will play a large part in deciding who wins the battle.
Works on a 'round-based' principle, there can be from 1 to 20 rounds, teams win by eliminating all opponents.
Each player has a number of lives called "re-enforcement oppertunities", this can be from 1 to infinite. Once a player dies,
if he/she has any lives left they are taken to a class select menu and once they have made a choice they will re-join the battle.
If the player has no lives left then they become a spectator for the rest of the match until a new round begins.
(see Upgrade system).
* Jungle Warfare Sabotage:
Again, team based (as all our modes are), the objective is not only to defeat the enemy but to destroy specific targets/sabotage them.
Such items as intel, fuel dumps, etc. are the objectives and a team has to defend their own supplies whilst Sabotaging the other teams'.
Teams win by sabotaging the enemies supplies before their own are sabotaged.
The rest of the principles are the same as regular Jungle Warfare.
Points are awarded accordingly for each objective. (see Upgrade system).
Patch 1.1 features:
Fixed accuracy (increased overall),
Fixed annoying escape key/menu exiting bug,
Increased sniper accuracy,
Slicker interface, class select menu now pops up,
Improved netCode,
Beta 1 features:
2 teams: the Marines and the Guerillas,
2 GameTypes: 'Jungle Warfare' and 'Jungle Warfare Sabotage,'
8 classes, 4 per team,
14 Real-world weapons,
15 maps based on real locations,
6 Player models,
8 unique player skins,
A range of purchaseable accessories,
Team-play orientated,
Unique storylines per map,
Realistic aiming,
Realistic accuracy,
Realistic recoil,
Realistic Damage,
Online and offline play,
Unique interface,
A blend of realism and a touch of unrealism,
Fast paced gameplay,
Tons and tons more!