Animation technology company to present developer session on combining character animation and physics with morpheme
NaturalMotion today announced they will be presenting a developer session entitled "Mixing Character Animation and Physics with morpheme" at KGC 2009 in Seoul, Korea. Presented by NaturalMotion's CTO Simon Mack, the session will look at how it is possible to combine runtime character animation with physical simulation to achieve a variety of interesting and useful effects.