Warcraft 3 The Frozen Throne v1.12 Patch

Blizzard has also issued a new patch for Warcraft 3: The Frozen Throne, bringing the expansion to v1.12. This release fixes some cinematic sequences that were not playing within certain foreign language versions, fixes some problems with maps & creep, and makes several other changes (read full story for details). Gamer's Hell Local Download:
  • Warcraft 3: The Frozen Throne v1.12 Patch (English) (4.8 MB)
  • Warcraft 3: The Frozen Throne v1.12 Patch (German) (4.8 MB)
  • Warcraft 3: The Frozen Throne v1.12 Patch (French) (4.8 MB)
  • Other versions are available here.
    Changes in The Frozen Throne version 1.12 Patch 1.12: MISCELLANEOUS FIXES * Cinematic sequences that were not playing within certain foreign language versions have been fixed. * Fixed problem that enabled you to save games that could not be loaded. * Fixed problem that enabled you to create a replay that could not be properly played back. MAP FIXES * Rune of Rebirth has been removed from maps (6)GnollWood and (4)Floodplains1v1. * Gold mine positioning has been rebalanced and the starting location tree placement has been improved for the map (2)TwoRivers. * A Golem has been added to each of the Mercenary Camps within the map (4)Twisted Meadows. * Destructible rocks have been added to the upper and lower gold mine areas in (4)Avalanche. CREEP FIXES * The creep version of Inner Fire has had its mana cost increased from 35 to 75. * The creep version of Raise Dead has had its cooldown increased from 5 to 12 seconds. * The creep version of Purge no longer stuns units. * The creep version of Abolish Magic has had its mana cost increased from 50 to 75. UNDEAD CHANGES * Within the Tomb of Relics maximum stock for the Rod of Necromancy has been reduced from 2 to 1. HUMAN CHANGES * Aerial Shackles damage has been increased from 20 points per second to 30 per second. * The gold cost for a Dragonhawk Rider has been reduced from 235/40 to 200/30. * Arcane Towers now deal Piercing damage, and have had their range increased from 700 to 800. * Animal War Training upgrade cost has been reduced from 150/250 to 125/175. * Long Rifles Upgrade now requires a Keep instead of a Workshop. NIGHT ELF CHANGES * Spirits of Vengeance (which are summoned by the Avatar of Vengeance) have had their damage increased from 14-18 to 17-21. ORC CHANGES * You no longer need a Fortress as a prerequisite to build Batriders. * Wind Rider hit points have been reduced from 600 to 570. * Burrow armor has been increased from 2 to 5 and damage has been reduced from 1d8+33 to 1d5+22 CLASSIC CHANGES * Anti-air creeps have been added to each Mercenary Camp in the map (4)Tranquil Paths (Reign of Chaos). * Wyvern hit points have been reduced from 600 to 570. * Halls of the Dead and Black Citadel attack cooldown have been reduced from 2.0 to 1.5. * The multiplayer custom map desync that occurs between Reign of Chaos and Frozen Throne players has been fixed. NOTES: * Replays are incompatible between major game revisions (1.11 replays cannot be viewed with the 1.12 version of Warcraft III). Custom save games will not load from version 1.11.