UFO Aftermath Ships in NA
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10:43 October 23rd, 2003
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Czech based Cenega Publishing and Altar Interactive today announced that UFO: Aftermath is now available in North American retail stores. UFO: Aftermath is "a 3D-tactical/strategy title with a rich and compelling sci-fi story. The title combines global strategy with small squad based tactical combat against an alien invasion." Check out our preview for more details and grab the playable demo if you haven't done so yet.
UFOs INVADE NORTH AMERICA "In my view it will not be long before space becomes a battleground," Lieutenant General Edward Anderson, deputy commander of US Northern Command, said in response to a question at a geospatial intelligence conference in New Orleans. "Our military forces ... depend very, very heavily on space capabilities, and so that is a statement of the obvious to our potential threat, whoever that may be," he said. Dallas, Texas – October 23, 2003 Czech based Cenega Publishing and Altar Interactive are proud to announce that UFO: Aftermath the highly anticipated how to guide of Strategic Tactical Defense against an invading Alien Armada cleverly disguised as a video game. Is available at retail stores nation-wide. And the plot thickens...We knew they were out there, somewhere in the black distance of space. We knew the human race couldn’t be the only life form. It had long been accepted that there were others. With more planets and stars than there are grains of sand, the Universe had to be home to ‘something’ else. Then they came. Undetected, a spacecraft of unknown origin hovered just above the point where light melts into dark. Were they friend or enemy? UFO: Aftermath is a 3D-tactical/strategy title with a rich and compelling sci-fi story. The title Combines global strategy with small squad based tactical combat against an alien invasion. Featuring run time generated tactical missions with innovative simultaneous combat action; the genre is also enhanced with strong RPG elements, offering quite a unique mix of strategic ideas. The cleverly devised RPG element allows the player to develop their soldier’s abilities as they gain more experience. Their skills are derived from certain statistics, and each point that is delegated to the following attributes will have a noticeable effect on that soldier’s skills: strength, agility, dexterity, willpower, intelligence, and perception. The strategy feature of this game is essentially how you decide to manage your bases, interceptions, and squads. Territory is power in the game - the more you control, the better your interceptor coverage. The faster you research, the better your chances. The tactical aspect of the game comes into play during the ground based assaults against aliens and mutants for the control of territories. Once you succeed, you can decide what type of base you want: research, military, manufacture or biomass repulsion. "They can see that one of the ways that they can certainly diminish our capabilities will be to attack the space systems," said Anderson, who was formerly with US Space Command. "Now how they do that and who that's going to be I can't tell you in this audience," he said at the unclassified conference. UFO: AFTERMATH Game Features: · An in depth How-to-Guide of strategy and tactics in an armed struggle against an alien invasion ingeniously disguised as a simultaneous turn-based combat computer game: Combines both real-time and turn-based combat systems. · Randomly generated tactical missions: Each playing field is unique. Since no two games are alike, the player will be provided with the knowledge and ability to adapt and overcome the tactics of an extraterrestrial force at the time of an actual invasion. · Strong RPG elements: your soldiers will improve as they gain more experience, allowing you to make specialists like snipers, medics, and others; this feature will also help the player understand how to properly prepare his squad and deal with the aftermath of an actual invasion. · Intricate, rich, and frighteningly realistic alien setting displayed in full 3D. · In game technology is based on captured alien craft and classified documents. · Invasion plan and the aftermath are derived from intercepted alien communications.

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