Other aspects of the game rely on competition between players (but always of a non-violent sort). Cartouche, for one example, is our equivalent of Survivor, with alternate building and voting (you're gone) rounds. It can be brutal. Don't assume for a second that the lack of Thud and Blunder means that miscreants are untouchable. We have become rather adept at using inclusion/isolation to encourage/thwart behaviors.