Camelot Unchained (working title) is a massively multiplayer online role-playing game (MMORPG) set in a newly re-imagined version of the Arthurian/ pan-European mythos. Led by online industry pioneer Mark Jacobs, the studio intends to create a highly focused adaptation of the tripartite conflict for which he is widely recognized. The project's core concept encompasses three primary elements, Tri-Realm RvR, housing and a true player-owned economy built upon a rich crafting system.
The core concept for the new MMORPG focuses tightly on three key elements, RvR, housing and a true player-owned economy. The central conflict encompasses a trio of diverse, competing realms - Arthurian, Tuatha Dé Danann and Viking - each seeking to assert its dominance over an open and persistent world reflecting the universally familiar but greatly re-imagined Camelot and European mythos. All aspects of this RvR-focused MMORPG are tied into and support the three realms' ongoing battle for superiority and control. The player housing and crafting systems will also be very significant components and both key closely into the RvR theme.