Force Commander
Genre Strategy -> RTS
Today's Rank 18274
Homepage N/A
Date 2002-04-15
Date N/A
Publisher Activision
North America Retail Box ArtUnited Kingdom Retail Box ArtStar Wars: Force Commander, which casts you as one of the Empire's sinister agents, takes the Star Wars universe into the real-time strategy genre. Gameplay follows standard real-time strategy control conventions, so anyone familiar with StarCraft, Command & Conquer and the like will be able to enforce the Emperor's will in no time. In Force Commander, players receive command points for accomplishing mission objectives, controlling key buildings, or blowing up enemy units. Command points are used to requisition troops and buildings from an orbiting Star Destroyer. Star Wars fans will find much to love in the plot. Force Commander begins with your small training platoon being ordered to investigate a certain escape pod that has crashed on Tatooine. Caught up in events that will forever change the galaxy, your Rebel-crushing career takes you to such far away worlds as Tatooine, Yavin, Hoth, Endor--even Coruscant. With each successful mission comes an increase in rank and ever-larger forces of Storm Troopers, speeder bikes, TIE Fighters and AT-ATs. Being able to take part in the Echo Base assault on Hoth (and other key conflicts from the movies) is a Star Wars fan's dream come true, and we'll be forever grateful to LucasArts for giving us the opportunity to hunt down Ewoks on Endor. --Mike Fehlauer Pros: You get to command AT-ATs Perfectly authentic sound effects Story line puts you in the pivotal battles of Star Wars Cons: Hefty system requirements Occasional texture breaks on the 3-D terrain Units not from the movies look out of place
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