Gone Home
Genre Action -> Adventure
Today's Rank 14296
Date N/A
Publisher N/A
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Gone Home Launch Trailer (HD)
24.58MB - 85 downloads - 21 August, 2013

A video showcasing the premise of the mystery and some reviews the game has gotten.

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Gone Home Riot Grrrl Style Now (HD)
27.8MB - 64 downloads - 23 March, 2013

The Fullbright Company is proud to announce that their upcoming IGF-nominated story exploration game, Gone Home, will feature the music of original Riot Grrrl bands Heavens to Betsy and Bratmobile. Gone Home takes place in 1995, and follows the story of Samantha Greenbriar, a teenager dealing with tons of uncertainty, heartache, and change. In the game, Sam is introduced to Riot Grrrl music by a friend, and it changes her life. Six tracks from the albums Calculated by Heavens to Betsy and Pottymouth by Bratmobile will be included in Gone Home. The song featured in the trailer is Some Special by Bratmobile. Gone Home is scheduled for release on PC, Mac and Linux in the second half of 2013. The game is a finalist in the Excellence in Narrative category at GDC 2013's Independent Games Festival.

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Gone Home IGF 2012 Trailer
6.36MB - 146 downloads - 25 October, 2012

Gone Home simulates exploring an abandoned house to discover the story of the people who lived there. Gone Home is a firstperson game with no combat or puzzles. It is a pure exploration and story discovery game. Gone Home takes place in 1995. The eldest daughter of the Greenbriar family returns after a year abroad. She expects her parents and sister to greet her. Instead she finds only a mysterious house, filled with secrets. The Greenbriar family has had a very eventful year... Gone Home is being created by a small team of developers who formerly worked together on the BioShock series, and now share a house in Portland, OR. They are led by Steve Gaynor, the writer and lead designer of the acclaimed Minerva's Den campaign for BioShock 2.

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Gone Home Pre-Alpha Gameplay Trailer (HD)
18.96MB - 46 downloads - 9 May, 2012

The video demonstrates the basics of what Gone Home is all about: exploring a modern, residential locale, and discovering the story of what happened there by investigating a deeply interactive gameworld.

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