Guild Wars: Prophecies
Genre MMOG -> MMOG
Today's Rank 0
Homepage review.html
USA
Date 2005-04-28
Publisher NCSOFT
UK
Date 2005-04-29
Publisher NCSOFT
North America Retail Box ArtGuild Wars is a new kind of MMORPG experience. It eliminates the less exciting aspects of world-map play by using a mission-based design, while still keeping the features that make massive online role-players great. Make new allies in towns or outposts, form a party, and then go tackle a quest together. Your party always has its own unique copy of the quest map, so camping, kill-stealing, and long lines to complete quests are all things of the past. As you play out your quest, you have an unprecedented level of freedom: Your magic can build bridges and open up new pathways, or it can burn down forests and villages. Best of all, you'll never meet new players only to discover that you can't play with them or compete against them because their characters are on a different server than yours -- in Guild Wars, all characters live in one seamless world.

Features:
- After learning the game and building up your first character, you can jump right in to head-to-head competition or guild warfare
- Choose from a wide range of professions - Master nature as an Elementalist, serve divine spirits as a Monk, subvert with charisma as a Mesmer - along with more traditional classes like Necomancer, Ranger and Warrior
- The game includes integrated support for guilds, with guild banners and halls, chat rooms and forums -- guilds can challenge other guilds to battle, compete for control of key parts of the world, and be ranked on a worldwide ladder
- Unique streaming technology means no more patches -- new content is always being streamed to you directly, for new challenges and a continually changing world
Our
Score:
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