Horse and Musket: Volume I, Frederick the Great
Genre Strategy -> Wargames
Today's Rank 0
USA
Date N/A
Publisher Matrix Games
UK
Date N/A
Publisher Matrix Games
Relive the exciting and trying days of Frederick the Great in Horse and Musket: Volume I, the improved and expanded combination of the previous Prussian War Machine and Prussia’s Glory titles. Horse and Musket: Volume I is a reboot of the successful Horse and Musket series, including not only two solid historical titles in one package, but also many new game features, a powerful new editor, and a complete graphics overhaul to an already acclaimed gaming system.

Features:
Horse and Musket: Volume I combines all 10 battles from its predecessors, Prussian War Machine and Prussia’s Glory, to bring the game a total of 40 individual scenarios.
Fight the famous battles of this period: Chotusitz, Hochkirch, Hohenfriedeberg, Kolin, Prague, Lobositz, Mollwitz, Leuthen, Torgau, Soor.
Brand new graphics including new units, terrain, and interface art that are all fully moddable.
New Editor
Horse and Musket: Volume I combines all 10 battles from its predecessors, Prussian War Machine and Prussia’s Glory, to bring the game a total of 40 individual scenarios.
Fight the famous battles of this period: Chotusitz, Hochkirch, Hohenfriedeberg, Kolin, Prague, Lobositz, Mollwitz, Leuthen, Torgau, Soor.
Brand new graphics including new units, terrain, and interface art that are all fully moddable.
Improved interface features like larger hexes to get a better view of individual soldiers making up each unit in addition to customization options like setting the graphics color palette and font type for each scenario.
In addition, there is a new display method for the Disruption/Morale/Rally Unit numbers making these factors very easy to quickly determine.
A New formation: The Defensive Formation for infantry units provides all around defence in rough terrain and built up areas.
Faster game load times and streamlined computer processing power usage.
Command a wide range of unit types, from light infantry and grenadiers, to hussars, dragoons, and three types of artillery.
Expanded game formulas use a 1-100 scale along with 10 levels of unit effectiveness – your soldiers can represent the best of the best with a level 10 rating of “Elite Guard” or be reduced to useless pawns as the level 1 rating of “Rabble.”
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