Genre Strategy -> RTS
Today's Rank 629
Date 1998-04-01
Date 1998-04-05
North America Retail Box ArtUnited Kingdom Retail Box ArtBlizzard's release of StarCraft was eagerly anticipated by Real Time Strategy fans, and with good reason. Instead of two similarly powered enemies facing off, the three distinct races in StarCraft have unique capabilities and strategies. Everyone still competes in the RTS genre's typical race for resources, but that's the only shared trait. Terrans can move their bulky mechanized bases as necessary, while the reptilian Zerg grow their colonies and warriors from mutating larvae. Meanwhile, the noble Protoss warp in equipment from their home world using psionic powers. Not only does Blizzard juggle the races' playability and match it with superb art and sound effects, it also weaves together an engrossing three-act plot. Early on, as a Terran Magistrate, you spend a breathtaking 30 minutes defending against a Zerg onslaught. As the story unfolds around you, you'll experience the Zerg's hive mentality, and decipher the mysterious Protoss by the game's dramatic conclusion. Missions vary in scope and are effectively framed with dialogue, chapter screens, and in-mission exposition. Multiplayer is also very well represented by Blizzard's own free service. If you'd rather play over a local-area network, StarCraft will generously "spawn" up to seven copies so your friends can join in. --Jack Gardiner

- 30 unique missions will challenge you across 3 different campaigns as you control the fate of the galaxy
- Control any of 3 different species, each with unique units, technologies, attributes, and abilities
- Included Campaign Editor allows players to edit units and create their own campaigns
- StarCraft boasts award-winning advanced control features, such as waypoints and training queues, to provide enhanced gameplay
- Multiplayer games for up to 8 players over IPX Networks and, 4 players with Direct Cable Connection, and 2 players with modem Connection
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