Utopia became a "purgatory" for its people as it promised to grant them the ability to create their own paradise. In exchange, the Mastermind was allowed to freely scan each person's emotions, thoughts and feelings. The experiment turned out to be such a success that the Mastermind offered Utopian citizenship to the rest of the real world. Over time, the experience of Utopia became so popular that its inhabitants eventually outnumbered those remaining in the real world. Thousands of Utopia's users refused to exit the virtual world. Hoping to gain immortality each inhabitant sought to become a "digital god" and create his or her own paradise. The physical world fell apart in their absence.
The deterioration of the physical world prompted the government to establish the Department of Anti-Utopian Affairs (AUA), created for the sole purpose of sending elite teams of agents, called Removers, to Utopia. It is only possible to extract a person from Utopia at the moment of his or her virtual death. The agents' missions were to disconnect the victims caught in the virtual web and destroy the Mastermind. Unfortunately, at the time of entering the game all the agents have vanished into Utopia and are not expected to return. Even those who remained devoted to their duty have experienced no security and have failed in their mission to destroy the Mastermind.
Exploration and battle through 20 vast locations, each with multiple objectives to complete
Epic environments with cinematic special effects
Intense story-driven structure packed with fearsome firepower
Unique, high-energy gun-toting gameplay
5 kinds of weapons, including sniper rifles and lancers
Highly detailed polygonal scenes and lifelike characters
Real-time physical damage to enemies, vehicles, and structures
Smart AI characters that react to multiple attacks
Outstanding sound effects and musical score
Interaction with dozens of unique characters
One square mile of outdoor game environments to explore
Easy-to-use interface that gives the player flexible control