Warmonger allows for dynamic game play to emerge from the results of combat. Destruction is enabled procedurally, rather than with standard pre-canned animations that are found in most games today. In Warmonger, destruction can also be used as a tactical tool or a weapon. Safe cover is no longer a forgone conclusion.
- Players have a choice of five different weapons, including a grenade firing assault rifle, an RPG launcher, and shielded and mountable mini-gun and more.
- There are six different maps including Sink or Swim, an underground staging area, The Approach, an old western “showdown”, Knee Deep, an abandoned shopping center, Black Adit, an abandoned subway station, Car Collector, a wrecked parking garage, and Needle’s Eye, an old industrial sector.