ICO
Genre Adventure -> Adventure
Today's Rank 3457
Homepage review.html
USA
Date N/A
Publisher S.C.E.E.
UK
Date 2006-02-17
North America Retail Box ArtIco weaves the tale of a young boy trying to escape his imprisonment in a large, vacant castle. Along the way, he discovers another captive--a beautiful princess named Yorda. Unsurprisingly, you control Ico with the goal of escaping the castle with the princess safely in hand. Although it looks like an adventure game and has some rudimentary action sequences, Ico is mostly about solving puzzles. Players will run, jump and climb their way through the gargantuan castle as well as figure out which objects and environments are interactive. Yorda is very much a damsel in distress, and isn't nearly as capable as Ico. A great deal of the puzzles require the player to create a safe path for Yorda, who isn't physically able to get to the places Ico can. The puzzles are quite brilliant, although a few are so tough that players will feel like ditching the princess. Graphics, particularly the lighting effects and animations, are fantastic and the developers did a superb job of conveying the enormity and beauty of the castle. When Ico and Yorda move and interact, their actions seem totally lifelike. The ambient soundtrack and simple controls let the player focus on the tasks at hand. Sony has crafted a very unique game that anyone can play; few games are as elegant in their simplicity as this puzzler. --Raymond M Padilla
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