In Kill.Switch, you will take on the role of a highly skilled military operative with a dark agenda. Your initial missions will take you to global 'hotspots' such as the Middle East, the Caspian Sea region, and North Korea. As the story unfolds, more will be revealed about who you are, and exactly why you are undertaking the types of missions assigned to you.
Duck and Cover has a whole new meaning. As a soldier, you're typically vulnerable to all destructive means of pain, and you cannot survive too many hits or you will die. Although, thankfully, the whole game is about cover. See a barrel, and it becomes your savior as an entire clip whizzes past your head, then, you instantly pick up your M4 Carbine and prop it up over the top of the barrel, and let loose a clip randomly into the enemies. This is what K.S focuses on – Take Cover, Take Aim, Take Over. A technique called 'Blind Fire' is introduced to the FPS/TPS genre, where the soldier/trooper peeks the gun around a corner he is at, and lets loose some ammo, with minimal accuracy.
Conquering 5 sets of missions is going to be tough, especially when it's one against a hundred or so soldiers a level, and you have to use anything you can find to help you (crates, weapons, ammo, cover). Along the way you will find quite a few cool weapons, like the HK5, the M4 Carbine, AKSU 74, and MCRT 3000 sniper rifle. Note: All of your enemies get the same weaponry, and take use of mounted machine guns that can rip you apart.
Speaking of soldiers, they have an excellent AI built into them – they take cover, they use grenades, they shout orders at each other, and they take advantage of higher ground and the blindfire ability. This game has one of the most impressive AI systems to date (on my list anyway). They provide such a nice challenge, that you sometimes cannot predict what they might do next.
Gunshots and shouts blare just across the cover you're behind, and you're sweating and waiting for it all to stop. Unluckily for you, only you can stop them. Guns sound semi-realistic; your adversaries sound nicely voiced (even during random conversations you end up hearing) and do good in voicing the enemy. The music is only about 5 tracks (if even) and are repeated over and over again, which can get tiresome at times.
The levels have to look good, when you have to use them at every advantage. Dust blows across dirt roads, guns show off their many talents in battle (among looking good), and characters look so detailed, they look somewhat real. Bishop has exceptional geometry built into him, and all of his animations (and the enemies too) look very smooth and complete. The color palette and texturing are excellent, and never look blurry on anything. Overall, the graphics look extremely well done, especially for the PS2.
As a 3rd Person Shooter, it shows exactly what the excellent qualities of playing in 3rd person really are. With a wide range of weapons, excellent detail, and some innovative gameplay elements, this game should not be pushed aside. Rent it first, as the mission selection is.. 'small', but it still provides a lot of fun that can't be experienced anywhere else.