Onimusha 2
Genre Action -> Arcade
Today's Rank 11162
Date 2006-08-07
Publisher Capcom
Date 2002-10-04
Publisher Capcom
North America Retail 
Box ArtUnited Kingdom 
Retail Box ArtThe original Onimusha was usually described as Resident Evil with ninjas, but this superior sequel is its own man, and a very manly man with a big sword at that. Onimusha 2 still has the same awkward Resident Evil-style controls--which ridiculously makes it easier to take on four zombie ninjas in a swordfight than walk through a door straight--and the same static Resi-style backdrops, but does include some new role-playing elements, which immediately add more depth and interest than the original. Taking on the role of a new good guy, Jubei (notable for being perhaps gaming's ugliest star--he makes Mario look like Brad Pitt), you find yourself constantly crossing paths with four other warriors who will or won't help you depending on whether you give them loads of presents or not. A typically wacky Japanese idea, but although the actually process of gift giving can be a bit tiresome the enormous replay value that having such a wide range of potential helpers at various stages brings is excellent. The increased quantity of upgradeable magic and armour available also adds more depth to the game and while at times it can still descend into mindless violence and endless boss battles this is a pleasing move away from Resident Evil and bodes well for a future second sequel. --David Jenkins

- Help Jubei embark on his epic and magical quest, battling demons and monstrous bosses, overcoming ingenious puzzles and defeating pillaging hordes
- Combat with new weapons, enhanced sword action and attacks introduce new devastating combos, while revolutionary sub-character interaction brings the story to life
- Explore vast environments far beyond the castle walls, while an epic story unfolds that blends magical realism with accurate historic accounts
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