Sixense designed three new motion mechanics for Portal 2 In Motion, coming to PSN today for PlayStation Move motion controller users. The "One-to-One" mechanic allows the player to manipulate objects as if they were held in his or her own hand, giving the ability to change the object's position and orientation by moving and rotating the Move motion controller. The "Portal Surfing" mechanic is the ability to move and rotate a portal along a "portalable" surface. Portal Surfing allows you to change an object's trajectory as it passes through a portal by rotating the portal. Scaling is performed by reaching out with the Move controller while holding a cube in the game, pressing the scaling button and moving the controller horizontally to increase or decrease the size of the cube.
Portal 2 In Motion is coming to PlayStation Move on November 6 for $9.99! On November 6, 2012, Sixense will launch Portal 2 In Motion, a motion DLC campaign for Valve's Portal 2 on PlayStation Move. Our development team at Sixense has applied our expertise in motion gaming to create what we believe will be the defining experience for PlayStation Move.
Portal 2 In Motion introduces gameplay mechanics, including scaling and rotation of objects as well as portal surfing. These new abilities are all required as the player progresses through an increasingly challenging set of test chambers that look familiar from Portal 2, but require new thinking to solve.
We are timing the release of Portal 2 In Motion to coincide with Valve's release of Portal 2 for digital download on PlayStation Network, which now includes PlayStation Move support (implemented by Sixense) for the entire single-player and cooperative campaigns.