VizionEck is a competitive shooter with the goal of staying alive and destroying enemies, usually.
In contrast to the visuals, no gameplay aspects are black and white. Every situation can be approached in multiple ways with no inherently bad choices.
Each player is a "Ranger," a remote controlled robotic cube designed for combat. To aid in their battles, the Ranger's are equipped with a "Charge Block". This secondary cube materializes above the Ranger's body and acts as it's primary form of offense and defense.
VizionEck is not a traditional FPS.
Developed by VizionEck, the game breaks the mold and redefines what's possible within the FPS category. This is done both with the game's artistic visuals and innovative gameplay mechanics.
Different isn't always better, but better is always different.