One of my favorite titles from the past few months—actually, one of my top picks for 2010—Ninja Theory's Enslaved had it all: an interesting story, engaging characters, top-shelf voice talent, and a unique take on the post-apocalyptic trope. What the game didn't have was a mega-bucks advertising campaign and predictably the game wasn't a big seller.
As a bit of an aside to the main story, Pigsy's Perfect 10 takes the player on a 4-5 hour journey with one of Enslaved's more colorful NPCs. Pigsy, of course, figured quite prominently in the main game's latter stages but here the rotund raconteur-slash-inventor gets an entertaining solo treatment.
The premise is simple, Pigsy is lonely. Living alone atop mounds of scrap metal and rusted mechs will do that to a guy and so, with the help of a cute-as-all-get-out flying TV monitor and robot guide named Truffles, Pigsy sets out to recover three important bits of tech that will allow him to fashion a perfect companion. Armed with his sniper rifle Lola, a grappling hook, and not much else (save an endearing sense of bravado), Pigsy sets off.
As in Enslaved, there is a great deal of simple platforming that is never really much more than window-dressing. Again, the enemies are mechs and turrets, but lacking lead character Monkey's weapons and options, Pigsy's tale focuses much more on stealth and puzzle-solving and the use of four special abilities that appear along the way. Like Enslaved, Pigsy's Perfect 10 is a strictly linear experience with little incentive for additional playthroughs, though there is more than one option to solving puzzles and taking out enemies with collectibles abound.
Like its parent game, Pigsy's Perfect 10 is strong on character, story, writing, acting, and atmosphere. Combining graphic-novel, cel-shaded cutscenes with the same super-saturated, lush art direction of Enslaved, it was a world I was happy to return to again. British actor Richard Riding is superlative as he voices Pigsy through what is essentially a four-hour monologue, finding texture, dimension and even a bit of pathos in the character's quest for companionship. The music is excellent as well, morphing between bits of orchestra texture and quirky jazz-inflected music for Pigsy.
If Enslaved had a weakness, it was that its combat and enemy types grew over-familiar. Despite its abbreviated length, that issue dogs this DLC as well. Though there's a bit more stealth and strategy this time around, the mechs continue to be less interesting or engaging than other aspects of the game.
At around 10 dollars, Pigsy's Perfect 10 will remind fans of what they dug in Enslaved, not all that long ago. Clever, entertaining, and generous, I only hope that Ninja Theory continues to create DLC as strong as this.
Still hopping around with Monkey and gang? Let us know of your adventures on Twitter @gamers_hell